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・ Audio and video interfaces and connectors
・ Audio Antihero
・ Audio Arts
・ Audio Bible
・ Audio bit depth
・ Audio boot
・ Audio Bullys
・ Audio codec
・ Audio coding format
・ Audio commentary
・ Audio compression
・ Audio control surface
・ Audio converter
・ Audio crossover
・ Audio description
Audio designer
・ Audio Diaries
・ Audio Dregs
・ Audio Eagle Records
・ Audio editing software
・ Audio electronics
・ Audio engineer
・ Audio Engineering Society
・ Audio Engineering Society, Coarse-groove Calibration Discs
・ Audio Entertainment
・ Audio equipment
・ Audio equipment testing
・ Audio feedback
・ Audio Fidelity Records
・ Audio file format


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Audio designer : ウィキペディア英語版
Audio designer

Audio designers work mainly with sound design like music and sound effects in video games. Audio designers are sometimes known under the term Audio engineers although this term is broader in relation to the use and work with sound in business and industry. The main work that game audio designers do is to create game sound that works both in terms of players' aesthetic experience and as a support to the gameplay in video games. Audio designers usually work closely together with Game directors and the Game designers. Audio designers produce the sound material for the video game and work together with the Game programmer to ensure that the sound and music is properly implemented into the game engine and video game. Audio Designers also work together with Game directors and Project managers in the planning of game projects in relation to workload in relation to time and resources that is available as part of a video game development. 〔(Audio designers - DADIU )〕〔(LYDDESIGN I SPIL – INTERVIEW MED PER BECK HANSEN (DANISH) )〕〔https://www.careersinmusic.com/audio-designer/ audio-designer〕
==References==



抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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